UDEMY – PROGRAMMING AND GAME DESIGN FOR DECKBUILDING GAMES (Premium)

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UDEMY – PROGRAMMING AND GAME DESIGN FOR DECKBUILDING GAMES

File details overview
NameDetails
File NameUDEMY – PROGRAMMING AND GAME DESIGN FOR DECKBUILDING GAMES
Sourcehttps://www.udemy.com/course/programming-and-game-design-for-card-building-games/
File size2.1 GB
PublisherUDEMY
update and Published2023

What you’ll learn
Create a card system, with functions for drawing, shuffling, etc
Create UI and animations to display cards and show action feedback, like card going from deck to hand, from hand to discard, being played, etc
Create an Input system for the player be able to Select, Drag, Skip turn, etc
Create units and simple stat systems, as well as interactions with those values
Create a modular effect system for the cards, including different targeting mechanisms, costs and requirements to use
Create a State Machine to control the flux of the game
Create a modifier system to deal with status effects, artifacts, etc and how those alter the stats

This course is designed for aspiring game developers who want to learn how to create card building games like Slay the Spire and Magic the Gathering. Students will learn the technical skills necessary to build a game from scratch, including programming, effects, targeting cards, and UI design.

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