UDEMY – BLENDER & SUBSTANCE: MODELING AND TEXTURING VIDEOGAME PROPS (Premium)

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UDEMY – BLENDER & SUBSTANCE: MODELING AND TEXTURING VIDEOGAME PROPS

File details overview
NameDetails
File NameUDEMY – BLENDER & SUBSTANCE: MODELING AND TEXTURING VIDEOGAME PROPS
Sourcehttps://www.udemy.com/course/next-gene-assets-for-videogames/
File size14 GB
PublisherUDEMY
update and Published2022

Learn the complete workflow of the models for videogames and create ¡five assets! using Blender and Substance Painter

What you’ll learn

Blender 2.8x fundamentals and principal modeling tools
All the modeling workflow for videogames
Optimization for videogames
UV unwrapping for videogames
Substance Painter fundamentals
PBR texture creation for videogames
5 epic game-ready assets step by step
Rendering in real-time with Blender Eevee and Cycles
Rendering in real-time with Marmoset Toolbag
Set the models in Unreal Engine

Requirements

A computer where you can run Blender and Substance painter
It is not a requirement for the course but a digital tablet can help you a lot in the process

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Part 1

Part 2

Part 3

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