The Gnomon Workshop – Topology for Animated Characters Free Download Latest . It is of The Gnomon Workshop – Topology for Animated Characters free download
The Gnomon Workshop – Topology for Animated Characters Overview
Learn how to build a complete character for animation with clean topology. Being a modeler in the animation industry puts you in a flexible position but also demands a lot of you, both artistically and technically. In this 2-hour workshop by João Victor, who has contributed to movies including Pixar’s Inside Out 2, he demonstrates the technical side of character modeling for animation, including the very important topological solutions needed to ensure clean models that correctly deform when animated.
This comprehensive workshop begins with the basics and works through to more advanced techniques using Maya and ZBrush. For João, topological tasks are like challenging games; artists need to create unique solutions for different characters to create meshes that are as efficient as possible. The work done by modelers is critical for the success of characters as they move through the animation pipeline to be used by various departments. João not only discusses the important topology concepts that professional modeling teams consider when preparing meshes for other departments in a studio environment but also provides professional tips and tricks for you to take with you into your personal and studio projects alike.
Chapter List
00. Preview
01. Direction of Loops
02. Polycount
03. Consistency
04. Universal Meshes
05. N-Edged Vertices
06. N-Sided Polygons
07. Polygons: Proportions & Shapes
08. Editing Topology to Change Shapes
09. Mouth Pole Locations
10. Reconstructable Mesh Pipeline
11. Good Practices for Production
12. Main Tips for Retopology
13. Main Facial Approaches
14. Efficient Topology
15. Main Body Approaches
16. Modeling Tips for Topology Workflow
Homepage: https://thegnomonworkshop.com/tutorials/topology-for-animated-characters