MOGRAPHPLUS – V-RAY MASTERCLASS: YOUR COMPLETE GUIDE TO V-RAY 5 & 6 FOR 3DS MAX (Premium)

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MOGRAPHPLUS – V-RAY MASTERCLASS: YOUR COMPLETE GUIDE TO V-RAY 5 & 6 FOR 3DS MAX

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NameDetails
File NameMOGRAPHPLUS – V-RAY MASTERCLASS: YOUR COMPLETE GUIDE TO V-RAY 5 & 6 FOR 3DS MAX
Sourcehttps://mographplus.gumroad.com/l/VRayMasterclass
File size5.7GB
PublisherGUMROAD
update and Published2023

Hey folks, I’m very glad to ring o our new online course: “V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max”.  It’s 983 minutes, more than 16 hours of on-demand videos in 97 lessons, covering everything about V-Ray for 3ds Max, including lighting, Materials, Cameras, rendering, etc.  We’ve been working on this course for the past 4 months and it feels amazing to finally be able to make it available to you.  Every single minute of every single video is planned and thought for, you get the top-notch quality you’ve come to expect from MographPlus.

Now, let’s see what we have in store for you, my focus for this course was to introduce new modern workflows that might not be familiar for most people and at the same time, break older norms that no longer make any sense but people still use them.

For example, how many of you use ACES? Pretty sure not many of you. ACES has improved color management by leaps and bounds and most people don’t know how to properly implement it in their workflows, I promise, you will gain a deep understanding of ACES after watching the course.

Or why are we still using the old way of shader creation which includes a lot of trials and errors by dialing very specific reflection amount, Fresnel amount and so on? wouldn’t a more streamlined, customized PBR workflow be better, more realistic and easier for everyone?

Or for god’s sake, why do we still consider Irradiance Mapping a viable GI solution, the last I checked, it is no longer 10 years ago, there are better ways and you’ll get to learn them throughout the course.

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