Luftrum Bioscape v1.5.0 Free Download Latest . It is of Luftrum Bioscape v1.5.0 free download.
Luftrum Bioscape v1.5.0 Overview
Bioscape for Kontakt Player
Field recordings merge together in a sonic kaleidoscope of found sound cinematics – from underscoring pads to drones, pulses and textures.
Bioscape is a Kontakt Player library that is based on field recordings and found sounds to create musical content, this gives you an unpolished, raw and organic dimension to your production.
Bioscape is particularly suitable for game and filmscore composers, but works extremely well with ambient music, music concréte, sound healing, music therapy or as a standalone experimental instrument.
Bioscape contains hundreds of field recordings and found sounds from hydrophonic desert wind to abandoned factory drones, from ghostly ringing rocks to cracking icy rivers, all sorted in different sound categories.
Using the found sound material, a team of world renowned sound designers has crafted 600 presets sorted in categories from pulses to pads, textures, ASMR, drones, playables, effects and reverse.
Within its DNA is a multifaceted Kontakt instrument that on one side can sound as atonal and dark as you want and on the other side produce the most ethereal and light timbres.
Bioscape is a Kontakt Player library, made for and licensed to the free Kontakt Player so you do not need the full version of Kontakt to play Bioscape. It is fully NKS compatible and supports drag & drop, so you can use your own sounds and samples. It is installed directly in Native Access, just enter the serial number and click install.
Bioscape has been frequently updated since its initial release, adding new sounds and presets. These updates are free for all users, just download and install the update via Native Access. The most recent version 1.5 ‘Deep Earth’ enriches Bioscape with 60 new low-frequency geophonic sounds and 70 fresh presets. Explore the sounds from each update in the YouTube vids right below, and refer to the changelog at the bottom of the page for more information.
The User Interface
Bioscape has two different interface sizes: The standard size and a bigger size suitable for larger screens. There’s an option to change color from default blue to a complementary green.
Bioscape is designed in a dual mode layout, with four active layers. Each layer can load one of the many field recordings and found sounds, from one of the fifteen different categories or you can use your own with drag & drop. Each layer has its own dedicated amp envelope and filter settings, with 24 different filters per layer.
You can adjust start and end position of the sounds by dragging the small handles below the waveform display and choose from various playback modes from forward loop to reverse loop, forward stop, reverse stop and a ping-pong mode too.
Sound sources can be set to follow pitch with keytracking, they can run freely or retrigger at keypress and there’s velocity and keyfollow for both the amplitude and filter.
Luftrum Bioscape v1.5.0 KONTAKT screenshotDrag & Drop
Bioscape supportkontakt player librarys drag & drop so you can use your own samples. Just drag & drop a sample to the waveform display.
You can drag & drop single samples but not multi-samples. If there are loop points in the wave file, it will load the loop points too. User samples will automatically be mapped to root note C3 and located in the ‘User’ category.
Mutate
In the center of the interface you find the Mutate function. With this you can transform existing presets using two distinctive DNA types. The outcome of the transformation range from subtle to wild.
Mutate can make all layers play in reverse or turn different effects on, it can separately tune the layers, freeze them or make them shorter or longer or transform them into darker or brighter variations, change filter settings or activate different sequencing patterns or even randomly change the LFO speed. Experiment is the key and the best way to discover new sonic genotypes. The mutate function is a creative tool to change and destabilize the sound, creating unique breeds of existing presets.
Recording Motion
One of the key features in Bioscape is the recording automation – a creative tool where you can record motion to shape the character of the sound over time.
With this, you can create organic and dynamic movement to the cutoff, volume, pitch, panning and effects, from slow motion to fast and drastic changes.
To record: Click the record button next to the control you want to record, press and hold a key on your midi keyboard and move the control. Recorded motion data is saved together with the preset but it can also be saved separately as a motion data preset alone in the Kontakt Player library, this is done by the little menu above the XY pad.
You can set the speed of your recorded motion from normal speed to half speed or double speed and you can sync the motion to host tempo and make playback retrigger at keypress or run freely. The motion can even be set to various playback modes, from forward loop to reverse loop, forward stop, reverse stop and a ping-pong mode too.
Modulation
Bioscape contains four Step Sequencers and three LFOs. The modulation targets are selected from the Quick Mod in the main tab.
The Step Sequencers can be set from 2 to 64 steps and with creative settings, it can act as an extra LFO. The Rate value will always be in sync mode from 1/1 up to 1/32t. The sequencers can be free running or set to retrigger using the Retrig button.
The LFO waveforms are Sine, Triangle, Square and Saw. The Rate value can be set from 0.01 Hz to 21 kHz and can be synced with values from 12/1 to 1/256. LFOs can be free running or set to retrigger using the Retrig button.
The Randomize button at the top, randomizes everything in the mod tab from steps to rates, sync and LFO types. The only parts unaffected are the Modwheel and Aftertouch which are set at the bottom of the mod tab.
Bioscape is not optimized for use with sustain pedal.
Effects
Each dual layer part A-B and C-D has its own effect chain with Chorus, Phaser, Distortion, EQ, Timestop and Replika Delay effects. The Reverb is a global effect.
The Replika Delay effect is based on the dedicated Replika XT delay plugin, containing five high fidelity delay algorithms: Modern, Analogue, Tape, Vintage and Diffusion. Each algorithm has its own characteristic and details can be found in the Bioscape PDF User Manual.
The Reverb is a highly realistic convolution reverb, replicating acoustical behavior of classic hardware units mixed with special IRs from Bioscape sound sources. There are 38 reverb types included, from hardware emulations of classic units such as the L300 and the BRT7 to special reverb types deriving from the sound sources in Bioscape, from short reverse effects to long drones.