Hard Surface Creature Creation In Zbrush | Intermediate User (Premium)

3 views
0

Hard Surface Creature Creation In Zbrush | Intermediate User

Hard Surface Creature Creation In Zbrush | Intermediate User free Download Latest. It is of Hard Surface Creature Creation In Zbrush | Intermediate User free download.

Hard Surface Creature Creation In Zbrush | Intermediate User Overview

Improve your hard surface creature sculpting and create stunning sci fi, robotic, hard surface creatures using Zbrush.

What you’ll learn
Hard surface mechanical part
Designing Creatures with hard surface and organic elements
Creating Armor
Working with fabrics for joints
Rendering in keyshot
Requirements
Basic Zbrush and Keyshot knowledge
Description
Student ReviewsGanesh says : This course is perfect for creating Sci-Fi Robotic concepts using Zbrush, great techniques covered to create Hard surface concepts in no time.Alfonso Romero says : Even While Having A Cold, Richie Jon Mason Delivers Another Well Executed Course. Cheers to Udemy, NextTut & Mr. Mason for their efforts.Hi, would you like to be able to create really cool creatures with hard surface partsWell if so this course is definitely for you !Welcome to Nexttut education’s Hard Surface Creature Creation in Zbrush | Intermediate User course .My name is Richie Jon mason . I am a self taught 3D artist, in the past I have worked for 3D artist and 3D world magazine, Nissan. I was also a 3D artist at Guerilla games . Currently working at Warcradle studiosAt the end of the course , you will be able sculpt hard surface creatures using zbrush and keyshot with confidence, you will be able to create a hard surface creature with ease and use the techniques to go on and create your own models.We will cover in this courseSculpt overall shape of our CreatureAdding mechanical partWorking with fabrics for jointsCreating outer ArmorMaking custom insertsPosing The characterGetting it ready to send to keyshotRendering in keyshot then bringing the files into photoshopFirst we will look at our base mesh, then we will roughly sculpt out the panel placements . We’ll go over each piece individually creating Armor and fabrics, deciding which parts to switch out with hard surface , when were happy with that we will start painting the organic parts, and then before moving to keyshot we will go though the model and prepare it ready for keyshot .Once we have it into keyshot we will start adding materials and find the best render settings then move the images into photoshop fir our final composite imageI made this course for intermediate Zbrush users but any one can download zbrush and keyshot and just start creating with only what zbrush comes with . All default settings, all real time, no speed ups, no skipping and completely step by step.So enrol now and start creating, Hard surface creature model today.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Building a Custom UI

Section 2: Sculpting the Creature

Lecture 3 Looking at Concepts and Starting the Sculpt

Lecture 4 Sculpting the Head Part 1

Lecture 5 Sculpting the Head Part 2

Lecture 6 Sculpting the Head Part 3

Lecture 7 Adding A Tongue

Lecture 8 Sculpting the Head Part 4

Lecture 9 Adding Spikes to the Head

Lecture 10 Looking at the Body

Lecture 11 Starting the Hard Surface

Lecture 12 Creating the arm Panels

Lecture 13 Creating the Arm Panels part 2

Lecture 14 Creating the Arm Panels part 3

Lecture 15 Creating the Paw part 1

Lecture 16 Creating the Paw part 2

Lecture 17 Creating the Paw part 3

Lecture 18 Creating Fabric Connectors

Lecture 19 Making Connector Plates

Lecture 20 Creating the Extra Legs

Lecture 21 Using Transpose Master to Change Multiple Subtools

Lecture 22 Working on the Body

Lecture 23 Define the Face

Lecture 24 Creating Fluid for Keyshot

Lecture 25 Making the Tail

Lecture 26 26 Working on the back Leg part 1

Lecture 27 Working on the Legs part 2

Lecture 28 Making tech holders

Lecture 29 Making Robot Tentacles

Lecture 30 Adding the Robot Tentacles

Lecture 31 Creating Teeth and Gums

Lecture 32 Going back to the feet

Lecture 33 Creating big Machine Parts

Lecture 34 Making the big Pipes

Lecture 35 Working On The Feet

Lecture 36 Re mesh The Face

Lecture 37 Making A Face Screen

Lecture 38 Fabric Sleeves

Lecture 39 Details To The Sleeve

Section 3: Poly Painting and Posing

Lecture 40 Poly Paint The Face

Lecture 41 Posing the Creature

Section 4: Rendering and Compositing

Lecture 42 Rendering In Keyshot

Lecture 43 Rendering In Keyshot Part 2

Lecture 44 Final Composite

Character artist or intermediate level students who wants learn or improve their hard surface sculpting skill in Zbrush.

You May Also Like Latest Post UDEMY – GAME DESIGN – ENVIRONMENTS USING ZBRUSH, SUBSTANCE AND UNITY

Your email address will not be published. Required fields are marked *