GUMROAD – GAME-READY TREE CREATION FROM MAYA TO UNREAL (Premium)

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GUMROAD – GAME-READY TREE CREATION FROM MAYA TO UNREAL

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NameDetails
File NameGUMROAD – GAME-READY TREE CREATION FROM MAYA TO UNREAL
Sourcehttps://levelupdigital.gumroad.com/l/levelup_treecreation
File size1.8 GB
PublisherGUMROAD
update and Published2023

We’re thrilled to be featuring a tutorial by Simon Barle, a game industry veteran with experience from titles like Star Wars Battlefront and Battlefield V. In this fully narrated tutorial, you will get insights into his AAA workflow for creating trees.

Simon breaks down the process by sharing insights into how photogrammetry can be used as a tool for understanding shapes and surfaces. He shows his high poly modeling techniques for the tree trunk, berries, leaves, and branches. He covers sculpting in Zbrush, UV creation and setup, bark texture creation, tree texturing, preparing the model for game engine use, and shader creation in Unreal.

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