Flipped Normals – Creating Hair For Games in Blender (Premium)

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Flipped Normals – Creating Hair For Games in Blender

Flipped Normals – Creating Hair For Games in Blender    Free Download Latest . It is of  Flipped Normals – Creating Hair For Games in Blender   free download

 Flipped Normals – Creating Hair For Games in Blender  Overview

Learn how to create realistic hair for video games using Blender! In this course, you’ll become familiar with professional hair techniques using Blender and Marmoset. You’ll learn a solid mix between practical 3D techniques and a core understanding of how hair works in the real world. Combine these skills to create stunning hair for any game. Create Hair in Blender Using the Particle System in Blender, you’ll get a deep understanding of how you can create hair textures fast and efficiently. Using Xnormal and the addon ‘Hair Tools’ for Blender, you’ll master baking the particle mesh into texture maps. Learn how to place hair cards, grooming and how to make the hair and beard look believable in a professional game environment. Finally, you’ll learn how to shade your hair mesh in real-time using engines like Eevee for Blender, Marmoset Toolbag, and Unreal Engine. About Your Instructor Konrad Hetko 3D Character Artist at Teyon, currently working on the new Robocop Game. He specializes in characters and has vast experience using Blender for characters – as well as teaching. Skill Level Creating Hair For Games in Blender is designed for intermediate Blender artists, though no experience making hair is required! All the hair tools will be properly explained. Contains 15 Video chapters Blender Scene Files Final Hair Textures Hair Mesh Files Reference Chapter List 1 – Hair Theory 2 – Gathering References 3 – Creating Hair Particles 4 – Texture Baking 5 – Preparing Hair Cards 6 – Base Layer Creation 6 – Breakup Phase P1 6 – Breakup Phase P2 7 – Detailing 8 – Beard Textures 9 – Beard Grooming 10 – Optimization 11 – UE4 Shader 12 – Eevee and Marmoset 13 – End Words

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