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CGCookie – Creating a Stat Tracking Inventory System Overview
In this tutorial series we’ll be going over how to create a stat tracking weapon that uses UI elements to display things such as ammo and health status in real time. We’ll be combining this with animations, scripting and some images to create a unique weapon system.
The things that will be covered in this series are:
How to use a world space canvas onto a moving game object
Using Mecanim and animation events to call a function at a specific time
Creating text elements that update their values based on C# scripts
Using GetComponent to grab components from other game objects and change their values
Animating a UI mask with a script using a scrollbar and an image
How to create a simple pickup object that can add or subtract values such as ammo and health
Homepage: https://cgcookie.com/courses/creating-a-stat-tracking-inventory-system