UDEMY – MAKE ONLINE GAMES USING UNITY’S NEW MULTIPLAYER FRAMEWORK (Premium)

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UDEMY – MAKE ONLINE GAMES USING UNITY’S NEW MULTIPLAYER FRAMEWORK

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NameDetails
File NameUDEMY – MAKE ONLINE GAMES USING UNITY’S NEW MULTIPLAYER FRAMEWORK
Sourcehttps://www.udemy.com/course/unity-multiplayer-netcode/
File size6.3 GB
PublisherUDEMY
update and Published2023

A comprehensive course on Unity’s Netcode For GameObjects (NGO). Intermediate C#. Networking. Gameplay & more.

What you’ll learn
Create an online multiplayer game using Unity’s NEW Netcode for GameObjects (NGO) framework
Use Unity Gaming Services (UGS) Relay & Lobby to be able to self host without the need for port forwarding and sharing IP’s
Create a multiplayer top-down shooter that you can modify and turn into your own fun creation
Build the skills to make your own competitive or cooperative multiplayer game in any genre
Add core gameplay (making your tanks move, shoot, collect coins etc) as well as more advanced features like leaderboards, mini maps and and bounties
Deploy to UGS to allow for dedicated Game Server Hosting
Implement UGS Matchmaker so players can queue up and be automatically connected to a dedicated server
Play with 20 or more people online simultaneously

Requirements
Ideally you’ll have knowledge of Unity and C#, with some experience making a single player game.

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