Looping Animated Scenes in Adobe After Effects

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Looping Animated Scenes in Adobe After Effects

Looping Animated Scenes in Adobe After Effects Free Download Latest . It is of Looping Animated Scenes in Adobe After Effects free download.

Looping Animated Scenes in Adobe After Effects overview

Looping Animated Scenes in Adobe After Effects

https://www.skillshare.com/classes/Looping-Animated-Scenes-in-Adobe-After-Effects/2104944371

Learn how to create seamlessly looping animations for websites, social media, or as part of longer, narrated animations.

Animations that loop can be mesmerizing! There’s just something satisfying about watching and making looping animations. But, if you’ve ever thought about trying to make an entire animated scene loop seamlessly, then you know that it can be overwhelming to figure out how to time everything just right.

While this class will have step-by-step instruction in After Effects, it’s much more than that. I’ll explain the thought process behind the techniques used, to help you think like a motion designer and enable you to apply these ideas to your future work.

In the first part of this class, we’ll talk about the conceptual side of making looping animations and discuss best practices. You’ll learn:

    • the difference between looping animations and gifs
    • when and where to use different file formats
    • how to plan out your loop
    • how to decide how long your loop should be
    • best practices for looping animations
    • how to make sure your loop is seamless (and what exactly that means)
    • best practices when working with gifs

Then we’ll dive into After Effects to animate a looping underwater scene. You can download a partially animated After Effects file (from the “Projects and Resources” tab) so that we can focus on making these animations loop. You’ll learn how to:

    • use different loop expressions (no previous experience with expressions is necessary!)
    • add overlapping action/follow through to looping animations
    • offset looping elements within a scene
    • make sure that every element within a scene loops perfectly

render a .gif file

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